The Phantom: The first masked hero in comics jumps into video games

The legendary figure of ‘The Phantom‘, known as the first vignette masked man, prepares to assault a new space. At least, this is what they say from King Features, one of Hearst’s main units and a reference in character management, together with the video game development studio Art of Play, who have revealed details of the title that promises to pay tribute to the legacy of the character and offer a memorable experience. The game will be available for PC and consoles.

In tribute mode

Created almost a century ago by Lee Falk, ‘The Phantom’ is much more than a masked hero. Also known as “The Ghost Who Walks” or “The Man Who Cannot Die”, he has been a tireless defender of the fictional country of Bangalla, fighting against piracy, injustice and greed. Now, the Melbourne-based studio has decided to bring back the character with a look completely faithful to his comic book roots, adopting a hand-drawn style.

This design aims to convey the classic universe of the character, combining its rich history with traditional combat mechanics as an interactive tribute. “The global appeal of The Phantom has endured for generations. Partnering with Art of Play on this new video game offers a modern way to connect with this classic character, and we are excited for players to discover this adventure,” says Carla Silva, senior vice president and general manager of licensing at King Features.

A classic action experience

‘The Phantom’ is a Arcade-style fighting video game that offers 15 intense levels within a global mission. You can choose between playing as the main character or his companion, Diana Palmer, while facing the fearsome pirates of the Singh Brotherhood, who threaten to destroy the hero’s legacy. You must use your wits and strength to stop this threat. Luckily, you’ll be equipped with close combat skills and a valuable arsenal. In addition, you will have the help of allies such as your horse Hero and Devil, the wolf.

The narrative of the game, developed by Art of Play and approved by King Features, introduces an original story that is canonically integrated into the universe of ‘The Phantom’. This plot comes to life through cinematics illustrated by Anthony Spaya renowned comic book artist and regular contributor to the franchise. The art style and narrative scenes anticipate the importance of the atmosphere provided by the comic beyond what is expected from a traditional fighting game.

A ghost celebration

In reality, the arrival of ‘The Phantom’ to current systems represents an opportunity to relive the adventures of a classic hero. Art of Play’s decision to combine classic aesthetics and accessible gameplay mechanics reinforces the commitment to creating an experience true to the character’s values. King Features and Art of Play also seek to establish a precedent in adapting classic characters to the world of video games. The collaboration between both entities demonstrates the potential of cultural licenses to offer meaningful and quality entertainment experiences. It’s also a reminder that, even after nearly a century, The Phantom’s values ​​of justice and bravery live on. While we wait for its release, the game is emerging as an important piece among fans of the walking hero.