It is one of those stories that we do not want to end, as when we tell how many pages we have of a book with hope that is more. That has happened to Nintendo with Switch. After a long season, crouching his head against Sony (Play Station and PSP) and Microsoft (Xbox) and see the valley of its sales at low hours, the Japanese house launched the Nintendo Switch and everything changed: A portable, fun, quality and “license to share.” And now, finally, it launches its second version, the Nintendo Switch 2.
This version is not only more powerful than the previous one in the key sections (memory, battery, screen, processor), it is also more careful in design. And no, we are talking about more modern profiles or more “aerodynamic.” The main revolution is that the Joy-Con 2, the controls of the console, no longer resort to the first version rail system and decide for a more effective and elegant system: a perfect magnetic connection for its simplicity and also for its solidity.
To this adds an increase in the size of the command, something that is appreciated for all audiences, since the previous ones were fair in their measures, to put it elegantly. Logically, if we expand the command, we also have to increase the screen and Nintendo has opted strong, moving from 6.2 inches to about 7.9 with a resolution close to Oscar Wilde’s own scandalthat is, one that falls in love and becomes addictive. Already the improvement of the controls and the screen is worth it.
With regard to power, pure brain, if we so say it, Nintendo Switch 2 also brings “gifts”: The most demanding games in terms of graphics and resources (Cyberpunk 2077: Ultimate Edition, for example) behave in competition mode: without jumps, losses of paintings or delays.
It is also important to remember that A console is as good as your games. Much of the decision to buy one or the other has to do with its catalog and in this case, Nintendo has opted strong with dozens of titles already available and more to fall. In fact, the Japanese house offers better versions of the two Zelda Star Games for Switch, Breath of the Wild and Tears of the Kingdom. And also its star protagonist: Mario Kart World, with improvements in design and missions.
The battery (5,220 mAh) allows us to play up to 6 hours and take half the time to load. This is perhaps one of the sections that most interest me initially. Obviously, it improved, but still has that debt for the most fast -time public. Is it possible? Maybe 20% more, being very positive. You have to keep in mind that We are using a maximum power device As for brain, memory, graphics, screen … there is no rest moment: and that has obvious consequences, although not an obvious understanding by users.